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You find yourself surfing into the gates of an unlimited amount of extra-dimensional realms, each with their own characteristics. Most realms are owned by a single individual or by groups of people. The goal is to socialize. If one finds themselves in a battle situation, they will be transported to their battle arena of choice, where the players make up their own stipulations. All battles are simulations.
Social Rules:
-All physical and psychological contact must be addressed by asking the other person for their permission first.
-Dialog may freely be expressed without permission.
-When entering someone's personal realm, permission must be obtained. Otherwise, anyone may enter into a public realm.
-Anyone may donate a public realm, which must be stated by the creator of said realm.
Battle Rules:
-No players may enter into combat, unless they are transported to a battle realm. These are usually custom-made into a realm.
-When entering combat, no characters will be killed, as every battle is only a simulation.
-Before entering combat, all players must accept, and on the contrary they may decline.
-Any battle may have an unlimited amount of players, although only those invited may attend, unless given free-for-all status.
-Every player must contribute a stipulation to their battle. The battle then commences after an agreement is made. If an agreement cannot be reached, then the battle is aborted.
All private realms may be changed at the owner(s)' will. If the realms are owned by a group of people, then all group members must agree to the changes. All public realms must keep the same physics and chemistry without change, for once a public realm is created, it's physics and chemistry must not be changed.
It is recommended to provide as much details as possible about one's realm(s).