 Junior Member

Regist.: 04/26/2011 Topics: 4 Posts: 5
| DOM vs UFISS vs AUG vs UOM, RANKINGS: (Total Kills for each side)
At the end of the war/campaign, say every 3 or 6 months, the winning side (Not union) with the most kills gets free prizes: gold 5k-10k/10k-20k, items, a new ( or unique, color, version of X) mech, 500 N Cash for each player; who conrtibuted X number of kills & never migrated during the 3 or 6 month period to the winning side.
New players battle Zone on a Planet or in Space (PvP) including lv 1 characters:
non customizable mechs all players can use to play with reguardless of level, they have preset weapons, non changable.
form a squad of 3 or 5 of your friend & fight other squads 1 on 1 or up to 4 vs 4 squads, even if you harvesting/exploring (needs the option)
Survival Mode (PvE):
Your Squad of 3-5 defends itself from waves of enemy mechs attacks!
enemy mechs come straight for your squad, see if you can last through the diff rounds.
maybe a boss added at the end of each stage to pass onto the next, each state/level gets harder & harder.
win stuff for setting new record or for how far you can get.
harder & harder means more mechs attacking at once or more squads of mechs attacking at once & higher grade mechs attacking your squad.
King of the Mechs (PvP): [ or pay gold winner receives gold of loser & refunded their gold entry fee ]
Challenger squad try's to beat the current squad champions, 1 squad (up to 3-5 members) vs another squad faces off against the other, winner stays the king.
CoW Wars (PvP):
a whole sector in space is opened up (randomly or on weekends) for a large faction vs faction space battle, the side with the most wins after set period of time (10-15 mins) wins that battle for the faction!
winning side (has chance to) gain(s) goodies/prizes for participation (side with the highest number of kills wins!)
An alert is sounded so players that are free can rush to the battle zone to participate in the battle.. perhaps add alternative win condition of destroy spaceship or space building.
AUG VS (random faction) ..X number squads (say 5 max) Vs X number squads for 10 or 15 mins.
UOM VS (random faction)
DOM Vs (random faction)
Destroy enemy space ship senario (PvP):
One side has to defend it's mothership from the other sides attacks while mothershp tries to leave the system.
mother ships travels from one ship of the map to the other trying to escape.. while being set upon by the other factions mechs in space which have to destroy it.
mother ship has tonnes of hp and guns/cannons that fire on enemy mechs trying to kill it before it escapes!
attacking players repawn if die from their mothership near map edge, defenders spawn from the mothership & can board to reload.
Assault enemy base senario (PvP):
Additionall Stuff..
New Mechs Slot Variations:
4 Slot Mech:
1 main, 1 hand shield (more def), 2 sub
1 main, 1 hand shield (more def), 1 sub, 1 clash
2 clash, 2 sub
1 main, 1 clash, 1 sub
2 main, 2 clash
2 main, 1 clash, 1 sub
5 Slot Mech:
2 main, 1 clash, 2 sub
1 main, 1 clash, 3 sub
Consistant weapon (fire) preperation times:
Fast:
sub machine gun 0 sec preperation
Normal:
machine (rifle) gun 1 sec preperation
beam rifle 1 sec preperation
laser rifle 1 sec preperation
Slow:
bazooka 2 sec preperation
missile 2 sec preperation
(heavy machine gun 2)
Very Slow:
beam cannon 3 sec preperation
beam bazooka 3 sec preperation
beamn laser 3 sec preperation
Instance dungeon change:
Change them to a small version of the earth map, earth's top down view better than side ways instance action.
enemies.. go to (attack) you.
...work in progress! |