| 04/15/2013 5:17 pm |
 NEWBIE

Regist.: 04/15/2013 Topics: 0 Posts: 1
 OFFLINE | I found this hacking kickstarter blog post useful, despite it being aimed at much bigger projects than mine. |
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| 04/15/2013 8:11 pm |
 NEWBIE

Regist.: 04/15/2013 Topics: 1 Posts: 3
 OFFLINE | Loved your blogs, James. As someone still trying to get a handle on the marketing end of things, I found your stats and strategies to be especially informative and helpful. Thanks for providing it. |
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| 04/16/2013 11:12 am |
 NEWBIE

Regist.: 04/15/2013 Topics: 1 Posts: 3
 OFFLINE | $1 for PnP is also a nice way to hook people in on a try before you by technique.
Is this a try before you buy in retailers (offline/online) and conventions OR is it for $1 you can receive an instant PnP to try it out? |
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| 04/16/2013 11:57 am |
 Moderator Administrator Junior Member

Regist.: 04/15/2013 Topics: 7 Posts: 1
 OFFLINE | I've charged anywhere from $1-10 for the PnP to be delivered anytime from when they pledged to a month or so after the campaign.
The point is, providing a PnP version is always well received. Your choices are whether to hand it out for free to all, give it manually/immediatly after a pledge allowing people to try before they buy (hoping they up their pledge but some will cancel), to just supplying a good PnP for those people overseas who can't afford the shipping.
All purposes work well and I think a $1 commitment pledge for the PnP given out immediatly is the best choice if you have the PnP ready.
James |
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| 04/16/2013 12:02 pm |
 NEWBIE

Regist.: 04/15/2013 Topics: 1 Posts: 3
 OFFLINE | I thought as much. Just wanting to confirm thanks. |
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| 04/17/2013 6:55 pm |
 NEWBIE

Regist.: 04/15/2013 Topics: 0 Posts: 2
 OFFLINE | When looking at kickstarters to back, I always feel like people who offer PnP versions of their game have more confidence in their game than people who do not. |
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