| 05/04/2011 4:55 pm |
 Administrator Cool Senior Member

Regist.: 05/03/2011 Topics: 30 Posts: 23
 OFFLINE | Project:Renegade will be created using the Unreal Engine 3 as its primary engine. |
|
|
| 05/04/2011 4:59 pm |
 Administrator Cool Senior Member

Regist.: 05/03/2011 Topics: 30 Posts: 23
 OFFLINE | Update to Game Engine
In August of 2011 Project:Renegade will be moved over to the Cry Engine 3 as its primary game engine. |
|
|
| 05/07/2011 2:39 am |
 Cool Senior Member

Regist.: 05/05/2011 Topics: 10 Posts: 26
 OFFLINE | What exactly is a gaming engine? |
|
|
| 05/10/2011 10:50 am |
 NEWBIE

Regist.: 05/04/2011 Topics: 0 Posts: 1
 OFFLINE | A gaming engine is what we use to develop a game. It provides rendering, scripting, animating, lighting, physics capabilities, etc...Not all engines have all of these pieces. Some offer more. In our case, we are using an engine that has already been developed so that we do not have to create our own.
Andy: Why the switch to Cry3 in August? Does it have similar licensing terms to UDK? |
|
|
| 05/10/2011 8:05 pm |
 Administrator Cool Senior Member

Regist.: 05/03/2011 Topics: 30 Posts: 23
 OFFLINE | We are switching to Cry Engine 3 in August since it is a vastly more powerful engine than unreal 3, and yes there is going to be a free developer kit similar to UDK launching in August. |
|
|
| 05/11/2011 2:23 pm |
 Cool Senior Member

Regist.: 05/05/2011 Topics: 10 Posts: 26
 OFFLINE | Mind Blown... ok (Hey, I ain't a techie person... I thought I was doing pro just to write "Hello World" in Java)
Where are we at with this though, I mean, do we already have a landscape? |
|
|
| 05/11/2011 7:27 pm |
 Administrator Cool Senior Member

Regist.: 05/03/2011 Topics: 30 Posts: 23
 OFFLINE | No ken, as i said before we are way before anything to do with programming, no landscape, no world, none of that its a very slow process. We ll get there man |
|
|