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BSI, LSI, TSI, hunting, Farmers and Slayers - info thread.
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BSI, LSI, TSI, hunting, Farmers and Slayers - info thread.
01/25/2013 12:32 pm

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BSI, LSI, TSI, hunting, Farmers and Slayers - info thread.

As the title says. I promised this thread a few days back, and mostly it will be preaching to the converted (I hope). However, there seems to be a lack of info out there, and in the current game world climate folks need all the info they can get to make informed choices and understand their neighbours, so here goes. We can have a good debate after if you fancy it.
It will be long, so skip the thread or take it in instalments if long is not to your taste.

BSI, LSI, TSI - a more literal meaning

Besides the already-known about uses for BSI among the PvP crowd, these stats also have a more literal meaning you need to be aware of for knowing where builds are going.

In short, these stats literally represent how many points you put in a set of skills per level.
Maybe they mean you're good at PvP or something else, but very literally they represent the level of investment you make.
My BSI is roughly 4, and my build doesn't change that much - I add +1 to def and att on level up, take about 2 days to level, and in that time I apply the demi worships there too (for +2 att and def). I put roughly 4 points into battle 'skills' (attack and defence), and so I've ended up with nearly a 4 BSI.

TSI is BSI + LSI + health. BSI are combat skills (attack, defence), LSI are levelling skills (energy, stamina) - health can receive points also, so you have to count it in any total points sum. From a wider viewpoint, you can think of health as a guild battle skill since it doesn't currently add to levelling, but contributes to guild battles - in this respect it's nearer BSI than LSI. We digress.

TSI is mostly important for monitoring the rate of picking up points. However, if you REALLY want to study that, you need to look at RATE.

Rate? Why do I care about rate?

Find out your levelling speed, and divide the stat you want to study by it -B,L, or TSI. (Don't eat my stats Brock, it's not THAT kind of BLT.  ) In my case, I have roughly a 4 BSI, I level every 2 days, so 4/2 = 2 battle skill points a day. That's a very quick and dirty calculation and you can all doubtless do better, but it's a good example.
Why care? If I'm growing in PvP strength by 2 points a day, and you're growing by 6, we can definitively prove you're catching/pulling away from me. You can also use rate in projections to determine the likely future outcomes of a build. Will the PvP dinosaurs be king forever? With this knowledge and others, you can compare and contrast. To the best of my knowledge, this comparison has not been done yet and we have the tools to do it...it might make a nice exercise for someone.

I keep hearing about this FP lark. Why do the slayers and farmers say they'll take forever to level and they're ruined? Surely bigger is better?

This is where TSI and LSI start to matter.
Your average player will know they have a load of energy and stam they can spend. After that they have to wait a bit, then they level up and the cycle starts over.

The problem is, every level the amount to next level (TNL) goes up by 12.5. (2nd hand info, I'm trusting others on that.) Each level will cost at least as much as the last, BUT it will ALSO cost this extra 12.5xp.
Anyone who uses a large number of FP refills faces a problem - they are levelling far faster than the system expects. Why is that even a problem? Unless you counter that 12.5xp (and most people can't, at least - not any time soon) - the next level will take longer to reach than the last. You can only really address this with points into LSI or more refills - in turn, the primary sources of SP in the game are quests (limited in number), levels themselves (5 SP), and the demi worship is a guaranteed SP every day unless you don't turn up in time to claim it. If you are refilling, 1) you will run out of quests and 2) the number of levels you gain relative to the demi worship will go waaaay up. TSI and LSI can ONLY go down in the face of that.

But PvPs said they play the game since forever and levels don't matter.

They matter to the amount of 5 SP. BSI is a commonly used PvP metric and levels weaken you on it, so the PvPs will never really favour levelling. However, if you only care about SP, the 5 SP are still important.
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